Projects

Nottingham

A game made in 72 hours for Ludum Dare 45 Jam in Unity. The theme was Start with nothing.

Tempore

A game made in 72 hours for Ludum Dare 51 Jam in Godot. The theme was Every 10 seconds.

Ray Tracing in a Weekend

My attempt at Ray Tracing in a Weekend book written by Peter Shirley. One additional feature I implemented (for now) is parallelization.

Ray Marching

A simple but effective algorithm that exploits parallelism offered by the GPU.